Sudoku technique · First needed at: Fiendish
Colouring
Follow the number's two-place chains, alternating as you go: one colour must be false, and anything seeing both colours is ruled out.
An example from a real puzzle
- The cells that make the pattern
- Candidates it removes
How to spot it
- Choose a number and follow its strong links: groups where it has exactly two places.
- Colour the linked cells in two alternating colours. One colour is true, the other false.
- A cell that sees both colours cannot hold the number.
Why it works
Along a chain of two-place links the number alternates, so one whole colour must be right — and a cell seeing both colours sees the number either way.
Sova teaches Colouring inside the game — and gives you puzzles to practise it on. Free on iPhone and iPad.
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